by Paul | Aug 5, 2008 | Flash and actionscript
A pack of 33 nice animations for flash preloaders was released. We tried to offer a wide range of preloader’s styles for you, so you will be able to use at least one animation in your application. Let us know your ideas about this package. Maybe there is...
by Paul | May 20, 2008 | Flash and actionscript
Flash and animation are the two things which do not exist separately. I think Flash was created for animations. In this article, I would like to describe some techniques which you may use to create Flash animations in code, in your AS2 or AS3 code. What is the...
by Paul | May 13, 2008 | Flash and actionscript
IDE stands for ‘Integrated Development Environment’. IDE is the place where you write your code. For most of beginning AS developers this is Flash IDE (Flash MX, Flash 8 or Flash CS3). For basic code like gotoAndStop and gotoAndPlay standard code editor is...
by Paul | Apr 8, 2008 | Flash and actionscript
Update: New version of Flash preloader component was released with new features and new documentation. Please go to new Free flash preloader component page >>> The following information is about older 1.0 version. Free Flash Preloader component provides an...
by Paul | Feb 28, 2008 | Adobe, Flash and actionscript
This is just a small note for all of those who is still developing using AS2. The complete DON’T for AS2 classes is: Never ever do create objects of your members arrays in declaration. Create them in the constructor instead. You see, ActionScript 2 syntax allows...
by Paul | Feb 14, 2008 | Adobe, Flash and actionscript
Constructor is a method which is called when an object of a class is instanced. Like in any programming language, in actionscript constructor must have the same name the class has. Constructor, as a function, may take any number of parameters. Which is very handy to...